![]() About *10* minutes later the server has ran out of memory (error-box on the windows server). Players FPS dropped down from *45* to *5* and lower until the client of the player has crashed. ![]() After *15-20* minutes starting the server scripts didn't get executed as fast as usual. The server start-period started without error - as before in 1.52. port=2302 "-Bepath=C:\ArmA3\A3Master\battleye" "-config=C:\ArmA3\A3Master\config.cfg" "-cfg=C:\ArmA3\A3Master\basic.cfg" "-profiles=C:\ArmA3\A3Master\TADST\LSRL" -name=LSRL "-servermod= "-mod= -world=empty -nosplash -noSound -noPause -exThreads=7 -autoinit -malloc=system -loadMissionToMemory We started our server with our batch file including following start parameters: We are running a modded ArmA 3 server (with custom map which is based on Jackson_County / AppleGate) After updating the server to 1.54.x with SteamCMD, we checked the steam_appid and validated the ArmA 3 files.
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